Boots
LvL Name SE SD AS Str Att Def Cons IQ Mag Thau Θ ¤ other
40 winged boots 4500 900 5 2 3 5 Prevent paralysation: +2%, Regeneration: +2
40 leather boots 4500 1000 1 1 2
45 enchanted slippers 5200 1400 1 1 3 1
50 Firedancer 6000 1500 10 3 3 4 8
50 fine leather boots 6000 1900 2 2 6 Prevent paralysation: +3%
55 mage boots 8000 2500 4 3 Critical magic damage: +4%
60 Zombietrampler 10000 3000 10 5 4 5 12 Drain soul protection: +3%; Prevent paralysation: +2%; charisma: +2%
60 mistboots 10000 3500 3 5 5 3 Regeneration: +3
65 poisoned boots 12000 4500 3 6 3 3 10 Prevent paralysation: +5%
70 Seven-leagued 15000 5000 15 4 8 4 5 15 Drain soul protection: +5%; Prevent paralysation: +3%; The pet will fight while healing
70 aura boots 15000 6000 4 7 4 4 10 Critical damage: +4%
75 spider boots 20000 7500 3 8 5 Critical damage: +5%; Critical magic damage: +5%; Paralysation: +3%; Regeneration: +3
80 Joker 25000 7000 15 5 10 3 5 7 20 Drain soul protection: +8%; +4 Elemental fusion
80 bat boots 25000 9000 5 9 3 5 4 15 Prevent paralysation: +5%
85 feathered mage slippers 30000 10500 3 8 8 6 20 Critical magic damage: +5%
90 Ceremony Master 35000 9000 20 6 12 6 3 10 26 Drain soul protection: +10%; Execution: +5; Regeneration: +3
90 snowtrampler 35000 12000 10 4 4 4 6 25 Critical magic damage: +4%; Prevent paralysation: +2%
95 acid trampler 40000 13500 5 5 11 10 30 Critical damage: +2%; Regeneration: +5; Prevent paralysation: +5%
100 Stormboots 45000 11000 20 7 13 7 12 38 Drain soul protection: +11%; Critical magic damage: +3%; Improving your luck is 5% cheaper.
100 cloudwalker 45000 15000 7 6 12 5 3 15 Critical damage: +5%; Paralysation: +5%
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License