Weapons
LvL Name SE AS Dmg Ø Str Att Def Cons IQ Mag Thau Θ ¤ other
1 Skullcrusher 500 10 3-13 8 3
1 mace 450 2-9 5,5
2 mithril mace 900 3-12 7,5
2 ebony mace 850 2 1-15 8 2 -1 Available only on world 3!
3 spiked mithril mace 1350 4-15 9,5
4 Sillemille dagger 1800 4-18 11 2
5 magical Sillemille dagger 2250 5-20 12,5 2 2
6 Yssuf's dagger 3000 15 7-29 18 5 5
7 werewolf fang 3150 7-26 16,5 4 2
7 runic dagger 2900 3 1-35 18 -1 6 Available only on world 3!
8 polished werewolf fang 3600 7-29 18 5 3
9 ebony short sword 4050 8-32 20 5 2
10 ebony long sword 4500 9-35 22 6 4
11 ebony elven sword 4950 9-38 23,5 6 4 2
12 Decaymaster 6000 20 12-48 30 8 8 2 2
13 synaptic whip 5850 11-44 27,5 6 6
14 ancient runic whip 6300 12-47 29,5 6 4 4
15 mithril short sword 6750 13-50 31,5 6 6
16 mithril long sword 7200 13-53 33 8 8
17 mithril jewelblade 7650 14-56 35 2 7 7 3
LvL Name SE AS Dmg Ø Str Att Def Cons IQ Mag Thau Θ ¤ other
18 Troll fang 9000 20 17-68 42,5 10 10 10 1
19 hedgehog-ray dagger 8550 16-63 39,5 10 6 2 2
20 magical hedgehog-ray dagger 9000 17-66 41,5 8 6 3 3 3
21 emerald staff 9450 17-69 43 2 10 10
22 sapphire staff 9900 18-73 45,5 3 10 10
23 ruby staff 10350 19-76 47,5 4 10 10
24 Chaos staff 12000 25 22-89 55,5 6 10 10 10
25 protolisc blade 11250 21-83 52 8 14 2
26 protolisc death blade 11700 22-86 54 10 14 3
27 scimitar of the mountaindeep 12150 22-89 55,5 6 8 14
28 runic scimitar of the mountaindeep 12600 23-93 58 5 4 5 5 5 5
29 dark elf runic scimitar 13050 24-96 60 5 7 5 5 5 5
30 Stonesword 15000 25 28-110 69 6 6 6 6 6 6 6 Critical damage: +5%
31 adamantite mace 13950 26-103 64,5 10 10 10
32 magical adamantite mace 14400 27-107 67 10 10 10 2
33 darkstone dagger 14850 28-110 69 18 4 4 4
34 darkstone runic dagger 15300 29-114 71,5 19 4 4 5
35 polished darkstone runic dagger 15750 29-118 73,5 19 5 5 5
36 legendary dagger 21000 25 43-118 80,5 21 9 9 9 Critical magic damage: +5%
37 serpentsword 16650 31-125 78 6 12 12 1 2 1
LvL Name SE AS Dmg Ø Str Att Def Cons IQ Mag Thau Θ ¤ other
38 silver serpentsword 17100 32-129 80,5 8 12 12 1 2 1
39 gold serpentsword 17550 33-132 82,5 8 12 12 2 2 2
40 monozoid claw 18000 34-136 85 30
41 claw of terror 18450 35-140 87,5 30 4
42 claw of Gigantos 24000 30 39-157 98 40 10
43 mithril trident 19350 37-148 92,5 12 4 12 12 Critical damage: +3%
44 magical mithril trident 19800 38-152 95 12 4 12 12 3 Critical damage: +3%
45 magical runic trident 20250 39-155 97 10 4 10 10 3 3 3 Critical damage: +4%
46 red-hot bone wand 20700 37-146 91,5 15 15 15
47 cursed bone wand 21150 37-150 93,5 -7 -7 20 20 20
48 bone wand of Gramagan 32000 30 52-145 98,5 22 22 22 Critical magic damage: +10%
49 adamantite short sword 22050 43-171 106 19 19 6
50 adamantite long sword 22500 44-175 109,5 20 20 6
51 adamantite jewelblade 22950 45-179 112 19 19 6 6
52 ancient sword 23400 46-183 114,5 10 10 10 10 10
53 enchanted ancient sword 23850 47-188 117,5 10 12 10 10 10
54 ancient holy sword 42000 30 63-190 126,5 10 10 10 10 10 10 10
55 runic staff 24750 49-196 122,5 5 15 15 15 Paralysation: +10%
56 crystal runic staff 25200 50-200 125 6 15 15 15 Paralysation: +15%
57 diamond runic staff 25650 51-204 127,5 7 15 15 15 Paralysation: +17%
LvL Name SE AS Dmg Ø Str Att Def Cons IQ Mag Thau Θ ¤ other
58 yeti-hide whip 26100 52-208 130 12 12 12 12 8 Paralysation: +10%
59 pegasus-hide whip 26550 53-213 133 12 12 12 12 4 Paralysation: +15%
60 Shadow whip 55000 30 70-220 145 12 12 12 12 6 6 6 Paralysation: +20%
61 mithril battle-axe 27450 55-221 138 25 25 Critical damage: +3%
62 blessed battle-axe 27900 56-226 141 25 3 25 Critical damage: +4%
63 adamantite battle-axe 28350 58-230 144 25 5 25 Critical damage: +5%
64 ice blade 28800 59-234 146,5 15 25 8 8 8
65 sword of the frost knight 29250 60-239 149,5 13 24 8 8 8 Critical damage: +10%
66 Blizzard 66000 30 77-240 158,5 20 30 8 8 8 Critical magic damage: +15%; Paralysation: +10%
67 adamantite trident 30150 62-248 155 15 10 15 15 Critical damage: +10%
68 magical adamantite trident 30600 63-252 157,5 14 8 14 14 5 5 Critical damage: +10%
69 adamantite runic trident 31050 64-257 160,5 13 6 13 13 8 8 Critical magic damage: +10%
70 black dagger 31500 65-261 163 18 18 10 10 10
71 soul drinker's dagger 31950 63-253 158 16 16 8 8 8 Drain soul: +5%
72 Vampiric dagger 72000 35 78-250 164 20 20 10 10 Drain soul: +20%
73 ildian lance 32850 70-279 174,5 10 10 10 10 10 10 Critical damage: +5%
74 crystal lance 33300 70-280 175 10 10 10 10 10 Critical magic damage: +5%
75 ornamental crystal lance 33750 70-279 174,5 10 10 10 10 10 10 Paralysation: +15%
76 lava blade 34200 72-289 180,5 25 15 25
77 red-hot lava blade 34650 74-294 184 25 18 26
LvL Name SE AS Dmg Ø Str Att Def Cons IQ Mag Thau Θ ¤ other
78 Doomsblade 78000 35 80-320 200 25 25 25 Critical magic damage: +15%; Paralysation: +20%
79 hideous mace 35550 76-304 190 17 17 17 17 Critical damage: +10%; Paralysation: +10%
80 dreadful mace 36000 77-308 192,5 17 17 17 17 Critical magic damage: +10%; Paralysation: +10%
81 deathmace 36450 78-313 195,5 10 10 10 10 10 10 10 Paralysation: +15%
82 blinding sword 36900 80-318 199 20 7 7 12 7 5 12 Paralysation: +15%
83 ancient sunsword 37350 81-323 202 10 10 15 15 10 10 2 Paralysation: +15%
84 Lightbringer 84000 35 100-340 220 12 12 12 12 12 12 12 Paralysation: +25%
85 jade wand 38250 77-306 191,5 20 20 40 Critical magic damage: +10%
86 topaz wand 38700 80-318 199 40 20 20 Critical magic damage: +12%
87 fire opal wand 39150 82-330 206 25 40 25 Critical magic damage: +15%
88 forbidden blade 39600 85-341 213 20 20 20 20 Drain soul: +5%
89 blade from below 40050 88-350 219 20 20 20 20 Drain soul: +7%
90 Shadow blade 90000 40 94-370 233,5 20 5 20 5 20 20 Critical damage: +10%; Critical magic damage: +10%;Paralysation: +10%;Drain soul: +20%
91 living mace 40950 94-377 235,5 20 30 5 30 Paralysation: +30%
92 tortured mace 41400 92-368 230 30 20 -15 15 15 Critical damage: +20% ;Paralysation: +35%
93 raging mace 41850 93-374 233,5 20 20 20 20 Paralysation: +35%
94 sapphire-hilted axe 42300 95-379 237 20 30 10 10 10 Critical damage: +15%
95 ruby-hilted axe 42750 96-384 240 20 32 15 20 Critical magic damage: +15%
96 Death axe 97000 40 107-420 263,5 40 15 40 10 10 10 Critical damage: +5%; Drain soul: +20%; Paralysation: +5%
LvL Name SE AS Dmg Ø Str Att Def Cons IQ Mag Thau Θ ¤ other
97 wizard's dagger 43650 99-395 247 15 20 30 25 Critical magic damage: +15%
98 magical wizard's dagger 44100 100-400 250 -5 15 35 20 30 Critical magic damage: +5%
99 desintegrating dagger 44550 101-405 253 -10 -5 -5 40 30 40 Critical magic damage: +20%
100 heartseeker 45000 105-408 256,5 10 25 25 20 Critical damage: +30% ;Paralysation: +10%; Regeneration: +10
101 skull dagger 50500 108-413 260,5 35 20 33 20 Prevent paralysation: -10%; Drain soul: +20%
102 Blade of Gintak 91500 40 120-465 292,5 20 20 20 40 30 Critical damage: +15%; Paralysation: +5%; Drain soul: +20%
103 focused hammer 51500 110-427 268,5 25 25 5 22 20 25 Critical damage: +10%; Paralysation: +10%
104 urganuid wand 52000 118-427 272,5 12 10 25 25 25 50 Critical magic damage: +15%
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